Next up
Good news! Phase 1 is now finished, and Phase 2 is now in the works (see screenshot for a peek) Once I have a chance, I will work on creating a gamepage so you all can receive more consistent updates
A new fighter joins the fray! ASRIEL DREEMURR
(Coming 3.0.0 because I'm too much of a lazy ass to add him now)
Original sprites by Mister Mike. Touch up sprites by me.
WIP Fate Shoppe progress update.
This is by far the work I'm most proud of since starting with the Kristal engine almost a year ago. This is why I've been silent. Been working on this.
I'm not answering any questions about this btw.
Small Frisk battle showcase. Planning on adding some more effects for the spell. And yes, there will be theoretical Weird Routes, and similar to Noelle's Iceshock, Frisk's Execute will be required to achieve them.
Updated the Battle UI so it won't feel so cramped.
Also added a single map with some simplified graphics.
After looking back at my code, I realized there was so much repetitive garbage. So glad I cleaned it out.
A little peak of the UT 10th Anniversary thing I making.
Shoutout to @Fortniteballsfunny for getting Deltarune Krystalized Fates working on a CRT TV.
New Battle Intro where you can choose the music you want to here while in battle.
The intro has a few bugs, but I need to start working on the actual attacks before it's gets to close to the Anniversary day. (I suck at attack coding)
New intro sequence (prone to some change.)
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