Game
Orb Shooter

7 years ago

Version 1.0.3 is up, and with it comes a bunch of small updates!

I tweaked a few visuals, added more waves with better enemy scaling, and most importantly, boss round mechanics are now implemented, amongst other things.




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New update features more waves, new weapon, a temporary new bossfight, and finally and most importantly a player stat boost system! This update took a while, but check it out and tell me what you guys think. More will come in time!

Added some new level design and tweaked a lot of small mechanics and features. I think it's looking great for a first draft, check it out for yourself!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?