Next up
Added some new level design and tweaked a lot of small mechanics and features. I think it's looking great for a first draft, check it out for yourself!
Version 1.0.3 is up, and with it comes a bunch of small updates! I tweaked a few visuals, added more waves with better enemy scaling, and most importantly, boss round mechanics are now implemented, amongst other things.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Alone Together....
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Double Rainbow!!!
I made a small jungle house.












1 comment