Game
Invicoleur
11 years ago

Version 1.0


Release of Version 1.0. Changes:

Wall Power Up: Added 1 second of slow motion when picked up, making it easier to place the first wall sections.
Sleeper: Reduced speed from 5.0 to 3.0
Changed the Power Up spawning intervals slightly, the player should see more Power Ups now.
Added small visual effects to Power Ups when spawned.



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Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

Strange Umbrella

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regional Bulbasaur. #Pokemon

Cash Banooca

I did this on my 3DS ^^ #Kirby

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl