Next up
lil progress update: - so the BMW M3 GTR can now be damaged (and thus, can get busted) - Police Patrol Cars are also here, so you're no longer on your own the only thing needing to be finished is the Mercedes McLaren SLR (1/?)
so i've uploaded a few of the songs (such as the Pursuit Themes) in the game to this page while there hasn't been much going on at the development side of things (because of irl stuff)
only took literal months for my lazy ass to finish it but THE WAVE 3 UPDATE IS OUT NOW all the changes and additions are in the second picture
- 2ND BOSS WAVE UPDATE - - 2 NEW BOSSES with their own levels: Infinite from Sonic Forces and Sans from Undertale - Cross's Roadblock spawn has been changed - Audio and Sensitivity sliders added
AVAILABLE NOW
the DEMO for "Five Nights at Rockport", a Need for Speed themed Five Nights at Freddy's Fangame, is OUT NOW
coming eventually...
"Sonic Forces: Company of Resistance", an idea for a Sonic Forces themed Real-Time Strategy game that would play similar to "Company of Heroes". the main focus would be on the perspectives of the war that you don't see in the main game.
some gameplay against two (out of four) new NextBots, the Skibidi Toilets and the Redview County Police Cars from Need for Speed Rivals, coming soon in the next update...
"Five Nights at Palmont City" - a concept/idea for a sequel of Five Nights at Rockport, taking place in Need for Speed Carbon's "Palmont City" where the player character is a new one involved in the territorial war between the big street racing crews...
level blockouts for a new project (this one's for my final Game Art diploma semester)
take a guess what game this is supposed to be from...
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