Invaders Corruption just got a whole lot better!
I have been waiting a long time to get the time to do this update and finally (re)shape the game the way I had envisioned it. That means, more features, better stability, and hopefully: still loads of fun!
Changes since last Gamejolt Version:
-Adds all new enemy, the “DATA PROBE”
-Adds Widescreen and high-definition support
-Adds new selectable backgrounds
-Adds new shot particle effects
-Adds customizable motion blur settings
-Adds higher quality frame-buffer settings
-Adds some new sound effects
-Faster and much more reliable online connection
-Greatly improved Net Mind, Digipede AI behaviors
-Tweaked the power-up spawning routines
-Tweaked glow effects slightly
-Tweaked sound and music to stop during pause mode
-Tweaked early gameplay to ramp up quicker
-Balanced super-shot behavior
-Revised “NEAR MISS” system to be more sane
-Removed exploitable debug routines
-Made high-score table seeds more legible
-Fixed a bug relating to resolution changes
-Fixed a bug where the game didn’t retain all settings
-Fixed several other gameplay-relevant bugs
-Tons of technical fixes and bugs squashed.
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