I'm currently working on Version 1.2 along with the bosses for them. I've currently ran into a few issues mainly from plugins. Version 1.0 and 1.1.1/1.1.2 didn't use VisuStellaBattleCore which was honestly a bit surprising but the reason I didn't use it originally was because it just refused to work at all. Now I got it to work and it's messing up the custom battlehud the game already has. I'll have to take extra time to tinker around with the plugin in hopes to get it to work the way I wish or I might release Version 1.2 without BattleCore
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
Finished work on the emotions of a new character for the tank universe
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Some Shadow boss fight gameplay 👾
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Respect (Only TLOZ Players Will Understand)
Sonic and Shadow as Pokémons. #Fakemon
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