Game
FNaF Save Editor 2.0
2 years ago

Version 2.0.4 Released!

Changelog:
- Added support for Unreal Engine 4 '.sav' files.
- Added Help Wanted Save Editor
- Fixed a crash.
- Fixed some save editors requiring the program to be reopened multiple times.




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Been cooking up a new decompiler, it's peak. Here's me decompiling and running Bondee's Barnyard Download: https://github.com/AITYunivers/NebulaFD

Gamejolt API Extension Released!

2.0.0 C# Rewrite Announcement!

FNAF Save Editor 2.0 Released!

👀

Didn't feel like posting this on the program's page, but here's the UI so far! Looks like we won't be sacrificing looks after all! But I still don't know how the actual 'save editor' part will look.

Oh, well, isn't that fun? (Coming Soon)

You know what I hate more than Emil making bullshit save values? The Lego FNaF team making it so you cannot share save files. Luckily, I exist.

New Gamejolt Clickteam Extension in the works. I'm cooking.

I love this