Game
FNaF Save Editor 2.0
3 years ago

Version 2.0.4 Released!

Changelog:
- Added support for Unreal Engine 4 '.sav' files.
- Added Help Wanted Save Editor
- Fixed a crash.
- Fixed some save editors requiring the program to be reopened multiple times.




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Oh, well, isn't that fun? (Coming Soon)

FNAF Save Editor 2.0 Released!

Turned off "Pay what you want" for the Gamejolt API Extension bc after an over a year long fight with support, I still don't have access to the money supporters have given me. This website is a shitshow, support me on Github! https://github.com/sponsors/AITYunivers

New Gamejolt Clickteam Extension in the works. I'm cooking.

Didn't feel like posting this on the program's page, but here's the UI so far! Looks like we won't be sacrificing looks after all! But I still don't know how the actual 'save editor' part will look.

You know what I hate more than Emil making bullshit save values? The Lego FNaF team making it so you cannot share save files. Luckily, I exist.

2.0.0 C# Rewrite Announcement!

Been cooking up a new decompiler, it's peak. Here's me decompiling and running Bondee's Barnyard Download: https://github.com/AITYunivers/NebulaFD

I love this

Gamejolt API Extension Released!