Going forward, I'll be focusing on one big project and one small project per year, instead of just millions at once. I'll also be working on Warped Reality and helping as an artist with Starrune Supernova on the side.
This will give me more time to ensure each of my projects going forward has much more effort and love put into them and feels less rushed. This year's big project is the Genocides End demo, and Calamity: Abyssal Blessings is the small one, since all the assets and such are pretty much done for it. That one isn't too big, as it'll just be the Silva boss and a few items now. Next year will likely be another Terraria mod that I've been thinking of for a while now, and the full game of Genocides End.
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Roadmap:
Mid-2026: Genocides End demo
Late 2026: Abyssal Blessings
Early 2027: Genocides End full game
Late 2027 to mid-2028: New unnamed future Terraria mod demo
Sometime in 2028: Warped Reality Chapters 1 and 2
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Sometimes things don't work out and will likely delay things, so this roadmap could change in the future.
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I'll also be canceling a few projects and plans, which I'll list here:
* Simplistic Vibes [Minecraft Texture Pack]
* My Deltarune Chapter 5 animation take
* Any other Deltarune animation I was working on
* Shifted Reality's Archive Demo Update
* Any future plan to expand Genocides End after the Chara fight is fully out
* Deltarune Ramb fight
* The secret project I was talking about all at the beginning of last year
(By the way, if anyone was wondering what that project was, it was a Pokémon fan game. I stopped it not only because I lost interest, but also because I was scared Nintendo would take it down.)













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