1 year ago

Vice facts #1

Brazilian = peak art




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making the map and then making the cameras (I don't think I'm good at making factories)

- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-

Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)

Final version of Carl's jumpscare in front... finally...

(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)

chat this is real???

I made some small changes to Rachel's apparition (it's not fully programmed yet... because I don't have the jumpscare..............)

Camera UI change and alarm added

new thumbnail and banner made by my pal @walter41 Go follow him, he's very talented!

I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).

Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)