Game
Demented Nightmare
3 years ago

Visual Overhaul


I have been working on a visual overhaul for the office. It was the first asset I made, and while I had updated it before, I felt it needed a completely new model with new lighting and materials. The overhaul is well underway, and will be revealed at 80 followers!



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100 FOLLOWERS!

words cannot explain how difficult it was to get these damn switches to work. everything that could go wrong, did go wrong. but, several hours later, i got it to work!!!!

my whole philosophy with the "office" is: how can i make the player feel claustrophobic AND exposed at the same time? the answer to this is: lots and lots of clutter

DEV LOG 1/19/25

DEVLOG 6/23/25

Things Are Happening

More About Advanced Pathfinding

i also fixed the visual distortion caused by the panorama filter, it looks way better now

New Thumbnail! (It's animated, so cool)

Here is a little teaser for the updated office, now with infinitely more cobwebs!