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12
Game
PASTA
2 years ago

WAIT NEVERMIND I FIXED IT




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trying this art style more

btw the shading is on a separate layer (demonstrated on the top right of the screenshot)

(havent measured it on twitch yet)

just a little disclaimer timmy isnt possible in real life (unless you can make a one wheeled robot that floats above its own wheel)

switched the workbench to use entities and you can still place a million of them after crafting just 2

i think i got the basic hunger system working

frick it im back on pasta-ing (focusing on pasta) (working on controller support for it as well)

slightly upgraded camera (it now also aims for the mouse pointer, but the camera is actually targeting a pair of two variables that use the same fencing as the camera)

The development of PASTA is back

(actual in-game screenshots)

Edit: actual game may look different?

edit of previous post based on old fanart made by @MTGD

(image 1 = official, image 2 = official without shading, image 3 = fanmade)