Game
Gnome More War

8 years ago

War Room Redux

After gathering some feedback about the War Room mockup I made, here’s an updated one. The background is no longer a placeholder, and I removed the “girl” character…it takes away from the scene.




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Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday

Update 1.1.8c is out now. With this I have optimized the game to take up around 300mb of RAM. Hopefully this eliminates all those ANRs and crashes! Check it out: https://tinyurl.com/2s43rhk8

Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity

Title Screen Here’s the new title screen for the game. It shows a bunch of gnomes stealing from your barn! I think this gives the player a sneak peek of the gameplay. Also it’s better than a static drawing, in my opinion.

Title Screen v3

Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?

I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity

Concept design for the Dark Forest level. #gamedev

War Room - Background

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity