For this week's progress here's a gameplay of the So'leil fishing village map. #gnomemorewar #indiegame #gamedev #screenshotsaturday #retrogaming
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Version 0.3.0 BETA is now available for download! This release is leaps and bound ahead from the previous one. I would love to hear your feedback so I can make the game better. Please read on for the complete features.
For this week's #screenshotsaturday I present Magic Circle Hex. At its max level it has a 5% chance (can be boosted by LUCK) to turn enemies into a chicken. Gnomes will be tricked into picking these up instead of stealing from the barn.
The journey is almost complete! Check out this comparison images of the mobile version and the new and enhanced version for PC. #gamedev #screenshotsaturday
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I added an ability called "Confuse Cloud". This causes enemies to get confused and stop attacking you. On max level it will also stop enemies from stealing from your barn. Works great on bosses! #screenshotsaturday
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Gameplay footage of Eggo City. #gamedev #screenshotsaturday
Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?
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