Game
one night at bruh
6 years ago

Wasn't able to update yesterday, but a few changes later on


So I wasn't able to update the game yesterday, but I should have this update ready by tomorrow. The new update will have the following new things:


  • Cameras (but only one right now)

  • Shock Button removed, but now all you use is the door.

  • Added Power (Camera and Door take power.

  • Made scrolling faster (a lot faster)

  • Added Radar (can be toggled on/off)

  • Re-did Springtrap's AI, and changed his movement pattern.

  • Changed the menu from saying just GO, to adding a customizable AI for springtrap. (Also this is where you toggle radar.)


Keep in mind this is a game for fun, and I am making games to learn/get used to Clickteam fusion. That said, you can criticize the game if you want.



0 comments

Loading...

Next up

"Tiny" screenshot of new update.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Why walk when you can jump?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

Only true badasses may pass! #conceptart #art #gamedesign