Game
one night at bruh
6 years ago

Wasn't able to update yesterday, but a few changes later on


So I wasn't able to update the game yesterday, but I should have this update ready by tomorrow. The new update will have the following new things:


  • Cameras (but only one right now)

  • Shock Button removed, but now all you use is the door.

  • Added Power (Camera and Door take power.

  • Made scrolling faster (a lot faster)

  • Added Radar (can be toggled on/off)

  • Re-did Springtrap's AI, and changed his movement pattern.

  • Changed the menu from saying just GO, to adding a customizable AI for springtrap. (Also this is where you toggle radar.)


Keep in mind this is a game for fun, and I am making games to learn/get used to Clickteam fusion. That said, you can criticize the game if you want.



0 comments

Loading...

Next up

"Tiny" screenshot of new update.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Demonstration of the spells and their effects :)!