Game
Mario.gbc
2 years ago

We have good and bad news for ya:


The bad news is that all extra gameplay sections will be removed, because it took a lot of memory in the game.

But the good news is that we'll improve more levels in game and maybe even release it earlier, and all removed levels from gallery will be finished and later released as "Mario.gbc Lost Levels"

Here's also a new screenshot of a small 1-2 level update >:3

mariogbcchangedabit_1711272159640_compressed2870848557730259975.jpg


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Sorry for the long wait guys

Here's the story of development of Mario.gbc

You guys aren't ready to hear new lore for Mario.gbc

So I won't reveal it even after the game will be released, will let ya guys to find it out by yourself

But I promise, it will be alot better than what I had in the legacy builds

Stay tuned

Lol, that's funny to see those news after a year, when Mario.gbc is still in works

Check out the latest recap of development on my brand new NES game, Super Sunny World🌞!

This update brings major perf improvements, and 2 new gameplay mechanics! #nesdev

Today is a special day! Today, year ago, I created Mario.gbc page!

IT'S 1 YEAR ANNIVERSARY OF MARIO.GBC!

MEGA shout out to the awesome Retro & Homebrew Games community for sending me this awesome GB Boy Colour! 😍

So, as you noticed, Mario.gbc Ultimate Deluxe is back to development.

For now have this tiny teaser, World 2 demo is in progress and about to be finished very soon

What to expect: new world, graphic improvements, new lore and some "Additional content"

Sometimes I think about my old self, and damn do I want to land a punch in my old self's face for so many dumb things

Check out some of the big features that went in during week 4 of development on our new NES game game, "Super Sunny World".

https://gamejolt.com/games/supersunnyworld/786811

This "week" stretched a bit long, due to going away on vacation right in the middle for a couple weeks.

Alr, these posts had a pretty dark tone, so here's some interesting cut content from The Blue Cartridge

Level 4 was meant to have actual enemies on it. The reason these were cut is cuz of the graphics bank being overloaded, so I had to scrap these