Next up
The Newest And Biggest Update So Far:
- Includes -
4K Reflections Universal Render Pipeline Real Time Reflections New Fonts Bug And Glitch Fixes Post Processing More Vegetation New Rain More Details And Script Updates ( 3.0 )
Hello Everyone, I have stopped using deadlines because of daily life and motivation I will start only updating and making games when I'm in the mood and not forcefully putting much on myself. Thanks for Everyone who understands!
- Update 3.4 (0.3.4) -
New Stuff:
- New Menu
- Player House
- Note System
Bug Fixes:
- Sound Problems
- Doors Not Opening
- Ext, Small Bugs
(OFFICAL DEMO RELEASE DATE) - New York (U.S) Time Zone 11 12 2021
"Allways Look Forward" - ASG
-+ Update 2.1 (2.1.9) +-
--------------------------
- Better Graphics
- Small Gitches and Bug fixes
- added help (tutorial) in menu
- added skip button to warning screen and credits
- updated lighting
- fixed animations
We just opened our Dark Night Page!
the game will be open and up soon, due to internet issues dark nights will not be up as a demo soon yet, so be up and ready for a new post to tell you about the game logs and extras!
- ASG Team
So
i may or may not make an full art of some person or i may just leave this like that-
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Why walk when you can jump?
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