Game
One Night At Stickman's Plus (DEAD)
18 days ago

We need to talk about this....


I'm fully aware that I haven't posted any updates on this game in months, and the truth is, the original plan was to release it at the end of the year... but development became each time less constant until there was absolutely no progress... and there's a reason for that.

I'm already bored with this game.

I've completely lost interest in continuing with this game. The mere thought of the mountain of things I have to do for it makes me not even want to open the game file... Just think, for this game I have to do a ton of animations and make all the graphics as high-quality as possible, and all that while still keeping it a shitty 2D game, which limits me MUCH more than you can imagine.

Besides that, this game fills me with insecurities about whether what I'm doing is actually a good result... every time I think about this project I think things like: "Does this really look good?" "Is this really the game I want it to be?" "Will this be the game that people will like?" "Is this even a good fangame?"

That, and above all, I've found a game that I'm much more passionate about than anything I've ever experienced in all the time I've dedicated to this game.

And that's why I've decided that this game will be canned until I finish When The Clock Marks Midnight, and after that, I'll probably make almost the entire game from scratch. I don't know how long it will be before you see this game again, but in the meantime, you can forget this game exists.



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new thumbnail and banner made by my pal @walter41 Go follow him, he's very talented!

I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...

WHAT'S THAT

- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-

Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)

Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)

end of the night and 6. AM screen

the first 2 idiots and working on the 3rd

Well, I don't know what else to add so... FINISHED OFFICE

Final version of Carl's jumpscare in front... finally...

(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)