We've also added our new Story Trailer to our Lake game page! Hope you like it!
You can also check and share it here:
https://www.youtube.com/watch?v=gew7qD1T4LU&ab_channel=Gamious
Next up
One more night's sleep and it's here... Lake is coming to Steam and Xbox first, on September 1st 2021!
Today, September 1st, Meredith starts her first day at work in Providence Oaks, 1986.
And today, September 1st 2021 at 9AM PST, 35 years later, you can join her on Steam and Xbox! Have great time in P.O! 🚐📬🗻❤️
Check out these sweet weather effects that our technical environment artist and all-round bdass Jonathan created! Come rain or shine, we hope Lake will brighten your day :D (follow Gamious or Staggart Creations on Twitter for more of these videos!)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Super Sonic Pixel art.










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