Game
Team Nebula's Undertale: Courage



1 year ago

WEEK 2 COMBAT DEMO UPDATE...
We've finished all the concepts for each section of the CD due to it being different from other CDs, where you fight 5 enemies instead of 1(!)

Here's a little showcase so far of some of the concepts! (Ignore the PNGs )




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Guh...

Potater

Looks mighty comfortable... why not take a seat? (As a quick side note, I'm well aware that our art compared to other fangames might not be as peak, but I appreciate all the support we've gotten so far! Thanks everyone :P)

Update #22 (Sure, let's continue):

Flower.

Among other flowers, but a flower nonetheless.

* You put your ear next to the wall...

* You hear clamoring on the other side, and a faint, but loud and gravelly voice:

Woah when did this happen

Even in our quiet times, your support is always appreciated!

Thanks everyone!

(and get hyped, the alpha engine is almost done :3)

Who needs to kill monsters when you can just sit down and play some cards?

Update #25:

Holy moly the engine is peak

Also, yeah, I'm keeping this game alive folks

You will be seeing Milo up on the big (small) screen eventually

Just give it time

And give us patience (wait wrong soul)

Here's some promo to make you guys feel better!

WEEK 3 COMBAT DEMO UPDATE... We've still been hard at work creating the different concepts and ideas for the Combat Demo! Here's a poster for the CD made by Burning! Stay tuned every week for updates (and check out or X/Twitter account!)

Who wants some marketable ghost plushies?

Now for only 9G each.

Update #24: Welcome to the new Milo...