Game
Climb.
6 years ago

Weekly Update #3: The Daily Grind


Yo. It’s Josh again.
Still astounded by the amount of positive reactions to Climb! It makes me want to work even harder every day. Checking in on this page each evening fills me with such determination. Please don’t forget to comment when you rate as well! All feedback helps immensely!


Anyways; what have I been up to this week?
Well, I’ve hastily begun work on the official Demo of Climb!

5d0a7461a4af7.png

I can’t say much about it at this point without boring anybody, but basically I’ve:

  • Fixed up some awkward bits of the movement code

  • Put together the first few levels

  • Fixed several graphical errors

Pretty soon, you’ll be able to play through the first world!
So be sure to follow and keep track of how I’m doing!


Thank you for tuning in again! I know this update isn’t very beefy.
I’ve put a lot of passion and time into this project and will continue to do so…
So please be patient. The end result will definitely be worth it!



0 comments

Loading...

Next up

Weekly Update #8: Conceptualization

Weekly Update #7: Music to my Ears

The day has finally come... Release day! I can't thank you all enough for the constant support; & as small as this game is, I really put a lot of heart into it. It's bittersweet, to say the least. Thank you! & have a great 2019, everyone!

Weekly Update #4: Various Art Assets

Weekly Update #6: Maybe Not Actually Week 6

Weekly Update #1: World-Building & Oven Pizza

Weekly Update #5: So Much Typing

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)