Hello every one and i want to go ahead and thank you for reading this dev log. The game although it is fully playable right now is not ready to be downloaded and i will be telling you as i add all the features. Currently i have added unit controle, resource gathering and players can lose and gain hunger/thirst. units can be infected, and currently will die in 1 minute IRL time, and reanimate in 1 minute IRL time. (the game will be linked to IRL time so if you are playing 10 PM the game will be at 10 PM unless on a multiplayer server, then time will be linked to the host player’s time.) Zombies and other AI is not in the game yet, although i have a basic zombie scripted in older to test the infection, curently the units have a 1 outa 10 chance to be infected in the future it will be calculated by a math equation, that i have not calculated yet(it will be something like ArmorProtecton / Defense stat = Probability number. then that number will be put into something like Zomb Atk - Defense stat >= probability number then it infectes the unit). Thanks for reading!
Next up
art comission.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Terraria
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Some Shadow boss fight gameplay 👾
Coming Soon...
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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