Next up
ATTENDING GDC? I'll be giving a talk on the visual design of FAITH and how I attempted to create a unique horror experience using just basic graphics. Session details: https://schedule.gdconf.com/session/the-art-of-faith-horror-at-1…
IT IS HERE. FAITH: Chapter II has been published! The full game is available for purchase. Check out the free stand-alone demo as well!
FAITH: CHAPTER II v1.1 PATCH RELEASED Fixes: _Bug leaving John outside the room boundaries after confession sequence _Crash that occurs when John is killed while child is following him _Save point softlock in Candy Tunnel
FAITH: Chapter II v1.2 Optimization Overhaul - Greatly reduced number of texture pages on game launch. This should resolve crashes/freezes after the loading/splash screen for players with weaker graphics cards. - General bug fixes
Chiaki Nanami!
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
a drawing I did because I was bored😪. But I love how it turned out.😊
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!










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