Next up
ATTENDING GDC? I'll be giving a talk on the visual design of FAITH and how I attempted to create a unique horror experience using just basic graphics. Session details: https://schedule.gdconf.com/session/the-art-of-faith-horror-at-1…
IT IS HERE. FAITH: Chapter II has been published! The full game is available for purchase. Check out the free stand-alone demo as well!
FAITH: Chapter II v1.2 Optimization Overhaul - Greatly reduced number of texture pages on game launch. This should resolve crashes/freezes after the loading/splash screen for players with weaker graphics cards. - General bug fixes
WELCOME NEW FOLLOWERS FAITH: Chapter II is nearing completion. Today I was working on the game's finale. Be sure to check out the stand-alone, spoiler-free demo for Chapter II!
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I worked so hard to get all four of them to the end safely, but then...
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
I made a small jungle house.
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