4 years ago

Welcome to Anomaly Documentation!
This channel is, in theory, supposed to be used by CANON anomaly creators to share facts about their anomalies!

More info on the article!


Documentation type 1- INTERVIEWS

interview_document.webp

Basically, you use this document to have your anomalies be interviewed by a canon scientist of your choice (If you dont own the scientist you want to use, ask for permission to use him)

Documentation type 2- Documentation itself

amomaly_documentation_document.webp

Its simple. Use this template to make any new information on your anomalies to be spread out to the rest of the AAC.

Documentation type 3- Occurences

occurrence_record_document.webp

Basically, you can use these to register occurences that happen with your anomaly. As a example, "Murder", "Coma", and sh*t like that. They cant be anything too big. Thats the job of encounters.

----------------------------------------------------------------

Thats basically everything



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

I worked so hard to get all four of them to the end safely, but then...

Levels' maps.

Made my first ever animation.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!