4 years ago

Welcome to Anomaly Documentation!
This channel is, in theory, supposed to be used by CANON anomaly creators to share facts about their anomalies!

More info on the article!


Documentation type 1- INTERVIEWS

interview_document.webp

Basically, you use this document to have your anomalies be interviewed by a canon scientist of your choice (If you dont own the scientist you want to use, ask for permission to use him)

Documentation type 2- Documentation itself

amomaly_documentation_document.webp

Its simple. Use this template to make any new information on your anomalies to be spread out to the rest of the AAC.

Documentation type 3- Occurences

occurrence_record_document.webp

Basically, you can use these to register occurences that happen with your anomaly. As a example, "Murder", "Coma", and sh*t like that. They cant be anything too big. Thats the job of encounters.

----------------------------------------------------------------

Thats basically everything



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Cash Banooca

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Among us_into Madness