Next up
I will release a proof of concept version of my current project (A Souls-Like set in ancient greece) soon. As it's proof of concept there won't be too much going on, just a few enemies and bosses. Merely a thing that I wanted to do for quite some time.
It's been 10 months since I last spoke about this or have been active on here for that matter. I just wanted to let you know that the demo for my game Argolis (formerly referred to as Agon) has now been released!
Grab it here:
It's been 10 months since I last spoke about this or have been active on here for that matter. I just wanted to let you know that the demo for my game Argolis (formerly referred to as Agon) has now been released!
Grab it here:
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
So here's the first of the zodiac signs i will make for the next weeks.
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