Specifications:
Oc cannot be too Overpowered.
Oc must be one of the 5 anomaly types:
Volatile: can manipulate the world around them in destructive ways
These anomalies are extremely dangerous, and should be handled with extreme caution. They are the second least widespread anomaly, and are rare.
Biological: can manipulate living creatures along with their own body
These anomalies can alter the physical side of living things, using them to their advantage, they are the most widespread anomaly.
Periodic: can manipulate time and events from past present or future
These anomalies are able to alter time, changing the cause of the future, past and present as they wish, they are the least widespread anomaly and are extremely rare.
Psychological: can manipulate the thoughts and functions of the brain.
These anomalies can take control of the mental side of living things, rather than the physical like the biological anomaly, they can control their thoughts and brain functions, these anomalies are the second most widespread.
Synthesis: These are man made or unnatural anomalies, they are usually humans who were experimented on or were created via genetic mutation. This can also include Anomalies with powers from objects that they have harnessed.
Oc must be human, or at least a human hybrid.
Objects are allowed, because i have no idea why Jude didnt allow those in the first AAC
(These guidelines were made by the now-dead @DJ_LYON_328 and edited by @Toy_Fredboi )
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