Next up
Here's a look and some info about Polly, the main character you'll play as during Lucid Reality! ^v^
Here's a look at the battle aesthetic for Lucid Reality, as well as an early use of the "Observe" skill, which can be used to see weaknesses in enemy formations!
It's still very early in development, but still the *general* aesthetic is here! :D
What is this I see? A set of characters it could be! A rogue's gallery possibly!~ For Lucid Reality, definitely.
No wonder I failed poetry classes, anyways here's a sneak peek at some of the characters you'll meet in Lucid Reality!
It's time for a progress update! Things have been pretty fast-paced these last two weeks, a lot of character designs have been made and the style of the game is now firmly set in place!
Until then, meet Devin! One of the main bosses you'll be meeting!
SOOO! Been a bit, but! I'm here to announce an update - the sprites for the characters are getting upscaled to 24x24!! Happy Valentine's Day everyone! Thank you and sorry for the delay on this update! <3
Holy moly. I made a font for this project and everything!! I hope you guys like the NES, or like, styles similar to that. We might be doing a bit of replication >:)
01010011 01001111 01001101 01000101 01010100 01001000 01001001 01001110 01000111
01001000 01000001 01010011
01000011 01001000 01000001 01001110 01000111 01000101 01000100
Here's a look at the title screen for Lucid Reality! It's not final right now, but it gets the idea across I'd say!
So
i may or may not make an full art of some person or i may just leave this like that-
Chiaki Nanami!
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