I guess I want to talk a bit about how this year went. It was incredibly productive. First of all, I officially started earning money by doing what I know how to do — making games. That’s literally a dream come true for me. Second, I finished a programming course, and now my projects should be technically solid, which was something I worried about when I released Rebirth.
I hope I’ve finally finished setting up my animation system, and that my characters are now ready to bring all of my ideas to life.
Overall, I have a good feeling about the next year. I hope I’ll be able to express my thoughts and ideas in the best possible way this time. My perfectionism might kill me, but it was necessary to make everything turn out exactly the way I wanted.
Oh, and I released yet another patch… Old code is really hard to maintain. I wrapped way too much duct tape around it about two years ago.
And of course, huge thanks go to all my friends and the Undertale community. Each of you is someone I want to share my thoughts with. I truly hope I can set a new quality bar and meet it — first and foremost for myself. And then, onward and upward.(soon will be 666 subscribers lol)













1 comment