The game came out few weeks ago now and I'm not really satisfied with the global render of that pre-alpha release. I'll focus on the Alpha 1 version, which will be very different and much more professional than with one (I hope). I've already built the architecture of the new map and rebuilt the AI for few animatronics, and I'll be posting few devlogs if I feel like it. I hope to release this Alpha in 3 months if i'm lucky. If not, you'll probably see it later in the year (before new year for sure). Thank you guys for your patience.
Next up
Random Freddy render made in 2 minutes because I felt like it.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Bandana Dee the Dream Friend
Fan art for Foolish I'm feeling kinda better so I drew this
Another house i made long time ago.
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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