Next up
i apologize for the lack of updates, but nigel helped me fixing few of code within the game, now development can resume!
there's three simple things in life i require:
1. Freak Animatronics Blender Ports
2. Five Nights at Pokemon's 2 Beta Build
3. More Freak Animatronics Blender Ports (seriously, why are the only good fnaf models only made in c4d out of all things??)
i still find this funny
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
wait a minute this isn't cheburashka's
(edit: i've been in turbowarp coding the FUCK out of this game for 12 hours)
did you know that this game isn't my first attempt at recoding a fnaf fangame in turbowarp? yeah that's right, i lied
originally, i intended to recode fnbf2 to remove all rng elements, but i was FUCKING SHIT at it and removed the two builds i had of it
William Afton and his stupid purple car he cared about more than his KIDS
if you made a fnaw game, how would you make it stand out and give it a unique identity?
circus freaks is a good example because it uses 3d rooms rather than the same old google image aesthetic every single fangame uses
please answer in the comments
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