Game
King of Fighters: Pocket Battle

3 years ago

Well, well, well. During Japan's Fighting Game Round Table, Rugal got annouced as a DLC for KOF XV! I'm really tempting to get the final boss patch of KOF Pocket Battle as done as possible!!!




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Surprise, surprise! My friend Aolukuro and I are proud to announce the opening of our game studio called Team Hartlock!! Let the journey begin!

https://gamejolt.com/@TeamHartlock

Rugal is the final boss of the KOF Pocket Battle (obviously). As he is close to being finalized, one last patch of 1.4 will be released alongside the stage Blacknoah shown within the image.

A fellow @Doffito-K took his time to design the vector version of the game's logo. Thanks buddy!

To celebrate the release of King of Fighters XV, two potential characters may be considered to included in King of Fighters: Pocket Battle..... Can you guess both of them??

And to think, we got him for Smash Bros. nearly 5 years ago....

Happy to announce that I've created a community dedicated to the 2D Fighter Maker fans! link to join: https://gamejolt.com/c/fightermaker95-2002-ueyfqs

Terry Bogard's birthday + a belated 5th year celebration of the King of Fighters: Pocket Battle! It's amazing how time has flown so fast with what was launched in 2019! I want to thank everyone for playing this game for the past years, honestly!

(1/3) So what is shown here are a gif demonstrating Kyo's heavy punch. The first gif has the heavy punch animated at slow pace and the reason being is that heavy inputs results in long recovery.

Oops did I forget something? KOF Pocket Final Boss patch is available, watch the trailer here!

(3/3) This 2nd gif now demonstrates the different within the speed. This method is often used in most fighting game that doesn't involve much of quick combos. Overall, this has applied to normal and unique heavies (expect Aerials).