Game
FNATI Back To Basics 2025

10 months ago

well you guys have answered us.

Becuase its a tie we will give the mechanics of BOTH Donald and Oswald (who funny enough are both locker characters, but still dealt with differently from each other)


Donald: Starts in the off camera bathroom, when he reaches the lobby he will start to bang on the door.

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When he does, go to the power generator room and hide in the locker. Wait for a loud opening door sound, then wait for footsteps.

Oswald (no renders in the cameras as of yet): He will start in Storage 1 and will make his way to the power generator room, but you can't hide from him when he is in the generator room as he will see you hide. Hide when he is in Storage 2, wait for him to enter then leave (he will move pretty fast when you hide so he wont take 100 years to go away)

Progress on the game is going good, just need to code in Donald and Goofy, then wait for the storage rooms wall texture to be done and the demo will come out.



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<_we_will_see_if_that_ONE_kid_will_steal_them_lol_> <_i_will_let_budie_type_out_the_character_names_>

Ah yes, Opssum

(model by CrackersAndTea)

11 YEARS of FNATI, and honestly this game still fucking rocks

LETS FUCKING GOOOOOOOOOOOOOOO

forgot to post it there uhhhhhhhh happy fnati birthday wahooo

Once the demo is beta tested, it will be out.

(also new vs old storage rooms)

New rooms by @CrackersAndTea

this game is like -2% done lmao

(slightly stylized) Hourglass

I'm thinking of getting into digital art again

say hello to mint (i think that was confirmed to be the green cutout cat's name?)