Game
Fox(C)us
2 years ago

Welp, been studying the structure of a Circus. Where they keep what and what purpose each place Serves.. I am finally feeling happy working on Fox(C)us




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Trying to get Better at Pixel Art.

Unlike last time, I won't "borrow" textures and actually draw them for the game. Aiming for a vibrant bright Fox. Tips and Feedback are always Welcome ^.^

Been a while since posted anything. Been busy.

Here's a model of a Violin I made a while ago :)

My game's player animation are done, and boy is it sweet to look at your sprite move and groove..

I will get the basic frame-work of the game done, then make a Demo sketch to detail the levels out :)

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Put the recent Minecraft Custom Weapon Models I did into Minecraft with all the right display properties. Now just need to make them unique in combat and modify some old weapons :)

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

My Most Feared mob, will and always will be the Vex.. I don't remember a single time they didn't make my all panicky when they were just out of my view

#MostFearedMob

It's really fun to mess around with Tilesets, can't believe all that effort I put into making this scene is just for the intro and outro cutscene.. Gotta start making the Circus now lol (Just a heads up, I already tried, and it's miserable)

Zombie in action! #GameDev #Art #PixelArt

Never thought I'd feel this way or say this, but, doing pixel art isn't as scary and exhausting as It once felt. This feels genuinely fun to do!