Game
Fox(C)us
2 years ago

Welp, been studying the structure of a Circus. Where they keep what and what purpose each place Serves.. I am finally feeling happy working on Fox(C)us




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My game's player animation are done, and boy is it sweet to look at your sprite move and groove..

I will get the basic frame-work of the game done, then make a Demo sketch to detail the levels out :)

Trying to get Better at Pixel Art.

Unlike last time, I won't "borrow" textures and actually draw them for the game. Aiming for a vibrant bright Fox. Tips and Feedback are always Welcome ^.^

While you wait for an update on the progress of the game, here's a cute fox from alamy stock :)

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

#FanArtFriday

:) To those who don't know me, hope you like the art.

To those who do, feel free to speculate

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

My Most Feared mob, will and always will be the Vex.. I don't remember a single time they didn't make my all panicky when they were just out of my view

#MostFearedMob

Put the recent Minecraft Custom Weapon Models I did into Minecraft with all the right display properties. Now just need to make them unique in combat and modify some old weapons :)

Zombie in action! #GameDev #Art #PixelArt

Making 2D texture is way more fun than I expected, It might look really blurry as just the png, but in game, it looks really cool (especially since I made it myself :])