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1,459
2 years ago

Welp, BIG SPOILERS, but this was the most fun thing I've ever seen and participated in. Also, I beat him twice, you're welcome (even though I didn't do most of the damage).


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So, I don't really know how this works, so have this images of my lovely assistant android girl, Dee, and have a nice day. #ChrisisArtChallenge

First enemy of the game: a ball!

It was one of the first prototipes of Dee, with little AI and able to follow small instructions only.

In the game you will fight, interact with and befriend different versions of Dee, and even make some join you in fights!

I'm working on a new game (gatcha-eske) and this are some of the images for the characters you can unlock that will unlock new ultimate attacks, new playable characters or other special effects like healing or stunning enemies. More info on a later post.

Happy 13th Anniversary, Terraria!

Terraria was first released for Windows back on May 16, 2011.

What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!

It's been a while, I droped "The Aprentice's Blade" as it was getting way out of hand (Did I think making a new language was easy?).

Making a "horror hunter", basically Monster Hunter but with horror monsters. It looks generic now because I just started.

Japanese floting islands

"Fancy Pants Bad-ventures" I know I'm not going to win the #BadArt contest, so didn't actually try. It's supposed to say "Shell Golf or smh" but my dislexia got the best of me, so you can imagine the Roblox "Uff" sound instead of the "Golf".

I made a small language for my puzzle game... is that normal? I'm I going crazy? This is just a small sample of what I made.

It was supposed to be something small so I could finish it (I guess this happens all the time, but man, how can you avoid it?)

I an idea for the terraria community - #terrariatueadays

Post anything about terraria like facts, playthoughs, creations, and fan art

Small showcase of how the menu for the game is looking

The sword is randomized and the game takes place in the same scene as the menu.

(This isn't the final version, I don't like some of the angles, but it should show what I'm trying to do)