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47
3 years ago

First enemy of the game: a ball!

It was one of the first prototipes of Dee, with little AI and able to follow small instructions only.

In the game you will fight, interact with and befriend different versions of Dee, and even make some join you in fights!




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I'm working on a new game (gatcha-eske) and this are some of the images for the characters you can unlock that will unlock new ultimate attacks, new playable characters or other special effects like healing or stunning enemies. More info on a later post.

Training with Lucario! It's not going well for me. Also, yes, I love Lucario for the movie, can you blame me?

#MyFavoritePokemon

I made a small language for my puzzle game... is that normal? I'm I going crazy? This is just a small sample of what I made.

It was supposed to be something small so I could finish it (I guess this happens all the time, but man, how can you avoid it?)

The project is in the final stages of development - game balance and testing team will begin forming very soon.

But before that, some animations need to be finished.

More information in the article

So, I don't really know how this works, so have this images of my lovely assistant android girl, Dee, and have a nice day. #ChrisisArtChallenge

Shrunk the level down a bit... Tbh, felt way too big for no reason. What do you guys think #gamedev #horror

Welp, BIG SPOILERS, but this was the most fun thing I've ever seen and participated in. Also, I beat him twice, you're welcome (even though I didn't do most of the damage).

My main world build, a flying castle? It has a part that is the armory and forge, the middle that is the storage area and the wizard tower (wizard included).

I know it's not much, but I like it and I'm not a master builder. #TerrariaBuilds

🔧 Weapon Test Log #03: Heavy WPN Strategem

Field test success! Our new call-in railgun packs EMP warheads for massive disruption. 🥳

Perfect when you need extra oomph on the battlefield — but brace for that recoil! ⚡️

#shmup #IndieDev #indiegame

It's been a while, I droped "The Aprentice's Blade" as it was getting way out of hand (Did I think making a new language was easy?).

Making a "horror hunter", basically Monster Hunter but with horror monsters. It looks generic now because I just started.