Wequer finally has a Steam store page! Wishlist it to be notified when it releases. Later this week, I'll be publishing a Wequer "offline edition" to Game Jolt which will feature the game's tutorial and AI modes.
https://store.steampowered.com/app/781990/Wequer/?beta=0
Next up
Wequer Arena: Gameplay
I gave the game a screenshot tool so I don't have to update poorly cropped print-screen screenshots anymore. Also features some of the new interface work for the worm.
In-Game Chat!
Nojong, an arcade mashup of Tetris and Mahjong is out now!
Everything I've done in the past week
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
A game of Wequer: 26 turns in 26 gifs










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