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#steamautumnsale starts today on Steam, Roll On Dice gets a discount (-30%), in other words it is a great time to get the game now!

If you can leave a review on the Steam page after playing it, this would help me a lot!🙏

-> http://s.team/a/2096960

After working on art direction, here are the first images of my next project, "Cardiac Powder"!

What do you think of the art style?

Steam Page (wishlists are greatly appreciated!) => https://s.team/a/2203570

(images on it are old, it will be updated soon)

After reading feedback on the Graphic Style, I did some tweaks to be less harsh for eyes + Rework of camera feedback when shooting!

Steam Page (wishlists are greatly appreciated!) => https://s.team/a/2203570

(images on it are old, it will be updated soon)

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Toying around with AIs, and their Ragdoll physics!

The Steam page of "Cardiac Powder", wishlists are really helpful! => https://store.steampowered.com/app/2203570/Cardiac_Powder/

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

I wasn't quite satisfied with the current style, so I reworked it, but now I need you!

Do you prefer A or B?

Here is the Steam Page if you want to check it out (wishlists are greatly appreciated!) => https://s.team/a/2203570

Implemented animation system, the character has now full motion animation when moving, and moves its feet when aiming on place!

Steam Page (wishlists are greatly appreciated!) => https://s.team/a/2203570

(images on it are old, it will be updated soon)

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Added more visuals, which are a Pistol and its own bullets, moreover there is also a specific scale feedback on the weapon when shooting for more juice!

Here is the Steam Page (wishlists are greatly appreciated!) => http://s.team/a/2203570