Game
Less Than Lightly: Lost in Space
3 years ago

what are we working on currently?

*Finishing Art & Animation to import them into the project.

*Brainstorming mechanics to make our game fairly unique (we know it's our first game so we're taking things slow and steady and learning along the way).

-Wes




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here's a little showcase of the main protagonist Lightz with some animations and jumping sound effects in UE. we're having a blast learning new things while creating our first game. :) - Wes

Less Than Lightly: Lost in Space Devlog Progress Updates

FOR BASIC BUILD:

-Wes

been HARD at work with Jeremy making sprites for the game. he illustrates them and I animate them :). I think they turned out well! Just though i'd post an update! - Wes

made some changes to Lightz and added another playable character but we'll reveal the name to you later! Check it out! We also released the OFFICIAL soundtrack here for the game so you can get a feel for the atmosphere we intend to capture. :) - Wes

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist