Game
Less Than Lightly: Lost in Space
3 years ago

what are we working on currently?

*Finishing Art & Animation to import them into the project.

*Brainstorming mechanics to make our game fairly unique (we know it's our first game so we're taking things slow and steady and learning along the way).

-Wes




0 comments

Loading...

Next up

here's a little showcase of the main protagonist Lightz with some animations and jumping sound effects in UE. we're having a blast learning new things while creating our first game. :) - Wes

Less Than Lightly: Lost in Space Devlog Progress Updates

FOR BASIC BUILD:

-Wes

been HARD at work with Jeremy making sprites for the game. he illustrates them and I animate them :). I think they turned out well! Just though i'd post an update! - Wes

made some changes to Lightz and added another playable character but we'll reveal the name to you later! Check it out! We also released the OFFICIAL soundtrack here for the game so you can get a feel for the atmosphere we intend to capture. :) - Wes

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?