Next up
Okay finee I'll do it :3
It's gonna take a few months to work on though, Great things take time to grow, and make.
V1.2 is now in the works! (W.I.P.)
- New Enemy
- Slendrina and Slenderman will be separated
- AI Sight and Catch fixes
- The mall has expanded
- New puzzles to solve
- Fixed oil can's bugs and spawning
- Hiding spots
- So much more to come!
- Stay tuned.
New Update coming in Mid-Spring, with 5 different new endings and many improvements.
Already working on an update.
There will be 2 new Campaigns in this update
"Accept The Afterlife" and "Free The Curse"
I will also try to:
- Make days/lives
- Pickup and drop + hearing ai
- Subupdate soon with easier helicopter boss for the main campaign
Can you see your langauge?
Unfournately due to the font in-game; Chinese, Hindi, and Arabic are not supported.
Day 2 of Development. This game will resonate similar to Schoolboy Runaway and Granny. meaning it's an escape game. This game supports many langauges. It's based off of my recent trip to Rehab...
Preparing For the New Update! Have you all seen the new renders for the game above?! Check them out!!
V1.0.41
- More Atmosphere changes
- Slendrina Shake removed due to issues
- Eye glow removed for performance issues
- Changed more UI
- Fixed Slendrina's Animator
New Update soon. This might be the last.













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