Game
Headpat Simulator 2

3 months ago

What feature from Headpat Simulator 2 did you like the most and would like to see in the next game?


1
1
1


11 comments

Loading...

Next up

yes.

your boi is feeling better & have started cooking again.

Events will have a chance to appear when traveling, either good events or bad events.

I was thinking of removing the Notes from the game, left-overs from early in development, I don't know what reaching 100% would even do to be honest.

Depending on Tiffany's position, her interaction will look different, both are the same scene, just variation depending on her location.

Gatchapon lesgoooooo

Idk I was bored, why not be to collect stickers in the game?

I used Characters from the #GJC1000 Event we're having right now, these are just place-holders, for testing. :)

Effects & Updates

my body is ready

- - GIGA TEASER - -

Android port wip.

This will be transformed into it's own thing, basically it will not be Headpat Simulator 2 but rather like, Headpat Simulator Pocket or something in that nature.

Some features will have to be changed or removed to work correctly etc.

What I've fully added so far:

● 3 new alternative designs/outfits for characters. (might add more)

● 1 new character.

I wanted to have version 2.0 ready by the end of this month, but I think it needs some more time to cook.

stay tuned.

I want to try having a similar mechanic to D&D, using a D20 for certain events.

Perhaps items you find (storage/inventory) could have effects, such as "+1 roll" or "reduce stress".