Game
Headpat Simulator 2

2 years ago

What I've fully added so far:

● 3 new alternative designs/outfits for characters.
(might add more)

● 1 new character.

I wanted to have version 2.0 ready by the end of this month, but I think it needs some more time to cook.

stay tuned.




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Regarding the encounter system/scene thing I've been working on for the Tall Hayami, I'm thinking of scraping it (or at least not use it fully).

I'll be honest and say the system I made for the scene/encounter is a mess to work with and that sucks

Gatchapon lesgoooooo

Idk I was bored, why not be to collect stickers in the game?

I used Characters from the #GJC1000 Event we're having right now, these are just place-holders, for testing. :)

Mood, Headpats & Profiles

On the characters screen you'll be able to visit each character. where you'll be able to interact with them. (unless they're in a bad mood)

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Android port wip.

This will be transformed into it's own thing, basically it will not be Headpat Simulator 2 but rather like, Headpat Simulator Pocket or something in that nature.

Some features will have to be changed or removed to work correctly etc.

Rewards & Albums

Headpat characters, reach milestones and get rewards. Max out a character and get their Ace card.

Some spectral shots from our game #indiegame

New kind of Sticker, "Rare Sticker"

You will be able to find these in the Store, for example.

The Rare Stickers can be anything, not just OCs and the like.