So I recently promised one update a week. I do not know why I promised this considering I knew that it wouldn’t happen. But I would like to inform you that development is still in progress and is going quite well. I am working on putting funds towards this project so that it will be playable as soon as possible. A new update will be coming soon. After a few more updates it should be in a playable state. Playable in the circumstance means more than just walk around, but switch weapons, connect to servers, and of course kill each other!
Next up
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)
Regional Bulbasaur. #Pokemon
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
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