Day 1 (May 6) - Basic Movement System with fully functional dice, Enemy A.I and a basic fighting system.
Day 2 (May 7) - Collisions, Added Stone, Bug Fixing, Houses and walls, dialogue box, Boss 1 and Spawning.
Day 3 (May 8) - Engine Bugs.
Day 4 (May 9) - The first area, with some dialogue.
Day 5 (May 10) - Finished the first area with all dialogue (ready for game).
Day 6 (May 11) - Started the grass realm, nearly complete.
Day 7 (May 12) - Finished the grass realm with boss. Started the Ice Realm.
Day 8 (May 13) - Finished the Ice realm with boss. Started the Fire Realm.
Day 9 (May 14) - Finished the Fire realm with all past dialogue.
Day 10 (May 15) - Completed the Final Area. Finished the final scene.
Day 11 (May 16) - Bugs.
Day 12 (May 17) - Bugs, Title Screen, Playtesting
Day 13 (May 18) - Polish, Playtesting
Day 14 (May 19) - Done
Day 15 (May 20) - Done
Next up
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
it happens
Only true badasses may pass! #conceptart #art #gamedesign










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