Day 1 (May 6) - Basic Movement System with fully functional dice, Enemy A.I and a basic fighting system.
Day 2 (May 7) - Collisions, Added Stone, Bug Fixing, Houses and walls, dialogue box, Boss 1 and Spawning.
Day 3 (May 8) - Engine Bugs.
Day 4 (May 9) - The first area, with some dialogue.
Day 5 (May 10) - Finished the first area with all dialogue (ready for game).
Day 6 (May 11) - Started the grass realm, nearly complete.
Day 7 (May 12) - Finished the grass realm with boss. Started the Ice Realm.
Day 8 (May 13) - Finished the Ice realm with boss. Started the Fire Realm.
Day 9 (May 14) - Finished the Fire realm with all past dialogue.
Day 10 (May 15) - Completed the Final Area. Finished the final scene.
Day 11 (May 16) - Bugs.
Day 12 (May 17) - Bugs, Title Screen, Playtesting
Day 13 (May 18) - Polish, Playtesting
Day 14 (May 19) - Done
Day 15 (May 20) - Done
Next up
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
My D&D art for my family so far (WIP if you couldn't tell)
Szayel Aporro Granz - Bleach
Alone Together....
Made my first ever animation.
Sonic and Shadow as Pokémons. #Fakemon










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