Day 1 (May 6) - Basic Movement System with fully functional dice, Enemy A.I and a basic fighting system.
Day 2 (May 7) - Collisions, Added Stone, Bug Fixing, Houses and walls, dialogue box, Boss 1 and Spawning.
Day 3 (May 8) - Engine Bugs.
Day 4 (May 9) - The first area, with some dialogue.
Day 5 (May 10) - Finished the first area with all dialogue (ready for game).
Day 6 (May 11) - Started the grass realm, nearly complete.
Day 7 (May 12) - Finished the grass realm with boss. Started the Ice Realm.
Day 8 (May 13) - Finished the Ice realm with boss. Started the Fire Realm.
Day 9 (May 14) - Finished the Fire realm with all past dialogue.
Day 10 (May 15) - Completed the Final Area. Finished the final scene.
Day 11 (May 16) - Bugs.
Day 12 (May 17) - Bugs, Title Screen, Playtesting
Day 13 (May 18) - Polish, Playtesting
Day 14 (May 19) - Done
Day 15 (May 20) - Done
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
The whole squad is here!
Interested? Follow me!
So here's the first of the zodiac signs i will make for the next weeks.
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
I worked so hard to get all four of them to the end safely, but then...
An infected room from the second part of Cybel ! Are you up for some cleansing?










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