So I haven't lied, I've been working on redesigns lately. I've redesigned 3 towns/cities (completely renaming them in the process) and two routes, one of which I completely redid. Now, here's what I'm looking to know. I'm having struggles deciding which Pokémon I should put in the game, so let me know which ones you guys wanna see make it in.
Next up
So with this whole quarantine thing going down, I've begun re-making this entire game. I've started with redesigns of current already made areas as I finish thinking up story related things. Here's a before and after of the new starting town!
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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