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SONIC1PORT - Archive -
2 years ago

What is Sonic1Port exactly...?

(IMPORTANT)


This game is a sort of "definitive" EXE game of my own vision (not a TRULY definitive game, I'd rather consider SONIC 2011 to be the real EXE game). It's meant to have tons of little references scattered across, along with plenty of original bits. Some of the references I will currently tease are based of off:

SONIC.EXE RETAKE (AGES) by SwappyBlue

SONIC 2011 (it's literally way too hard to come up with too many new lines for X that don't suck, so I'll try not to reuse too many from this game)

An Ordinary Battle Amongst Familiar Hills by HazardThePorgoyle (I'm hoping I'll do this one better than Devy)

And also... a special teaser.

THE VICTIMS (W.I.P.)

whatsapp_image_2024-04-04_at_84036_pm.jpg

(lighting's kinda bad but you can still see i think, they're gonna be converted to pixel art whenever i finish HIDE N SEEK)

Feel free to send any criticism or suggestions (especially you, @luigikidgaming )

Thank you for your support. Hope this gives y'all something worthwhile!



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Where I've been

(PLEASE READ UNTIL THE END)

game still aint back but have this

this took me 2 hours

nightmare

10 am GMT+2

update: sonic1port is OFFICIALLY switching to sonic delta framework beta 0.01

this is the best thing that will ever happen to this game

(as you can tell this is completely unserious)

what i do with my nitro credits:

(nothing is more tuff than this)

random:

i use the name FuckWallTrigger(s) to define the points where main events of HILL1 take place.

here is (in order) every dev graphic I've made for them (these are not meant to be seen in game btw! they are just placeholders!)

test from a few weeks ago i did with a new shader

this is who i am now

everythings gone to shit already might as well roll with it