So 2023 is over today and i wanted to make a post about what im hoping to accomplish next year, starting out though i made a new thumbnail so it looks a bit more clean, you can see the old versus the new one, as for whats to come im hoping to start on the sprite work and game coding all with all making a thumbnail that wasnt made on ms paint, also going to try to get an early demo out for 2024 to hopfully get some attention around the project (also need to find out how to make a demo for a game but ill figure that out later) as for the story ive decided to change it a bit but i think i like this direction more than the old one, and think thats about all of what i wanted to cover in this "devlog" so i hope you all have a happy new year
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Another house i made long time ago.
Strange Umbrella
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
My D&D art for my family so far (WIP if you couldn't tell)
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
0 comments