So 2023 is over today and i wanted to make a post about what im hoping to accomplish next year, starting out though i made a new thumbnail so it looks a bit more clean, you can see the old versus the new one, as for whats to come im hoping to start on the sprite work and game coding all with all making a thumbnail that wasnt made on ms paint, also going to try to get an early demo out for 2024 to hopfully get some attention around the project (also need to find out how to make a demo for a game but ill figure that out later) as for the story ive decided to change it a bit but i think i like this direction more than the old one, and think thats about all of what i wanted to cover in this "devlog" so i hope you all have a happy new year
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
So here's the first of the zodiac signs i will make for the next weeks.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Daldos Gameplay
NEW AWP DESIGN !
Updated combat system












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