Yes, I know, I apologize for once again, leaving without say, but personal life issues have been getting in the way and my current computer is dying, to the point where I can barely stream anything even. But now motivation has once again struck me and I'm getting hard at work to try pushing out the Alpha 0.1.0 release. So I'm going to update you all on some changes ive made:
(Please note that I am NOT including everything! Only basics!)
- Additions -
Characters are a little swapped (Recently got a new Generator, shoutouts to Alec / Aster for showing me it)
Plenty of Armors/Weapons/Items in shops to choose from!
Tons of Craftables
Brand new Parallax Clouds!
- Removed -
Day/Night Cycle
Reason: I know a lot of you will be a little upset about this but the reason is due to music. Music or events will not swap properly so unless I find a fix, it's sadly gonna have to be removed.
But as a replacement, I will be implementing a feature for sleeping, the player may choose to skip to day/night times while also being fully recovered of their HP/MP
- What's Left? -
Few Graphical issues on some menus. (Easy Fix)
At least ONE Dungeon. (This will take the longest)
About 5-10 Quests (Counting side-Quests, Should be easy)
A few secrets (Want to put some special stuff to play around with, after all, its early alpha and you all have been waiting long enough)
That about sums it up. I tried keeping it minimal to what my goals are and what has been done thus far. I will try working on the Dynamic Day/Night Cycle for at least another 12 hours, if I can not find a work around, then the feature will be 100% removed. But hopefully the release of this update will be before the end of this year. I'm not confirming any release dates just yet.
Thank you all for following the Development of LoSS!
~LawrenceindaSky
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