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How do I plan a game project?
- 1: Do I have a vision of the wanted result?
Yes: Go to step 2
No: Sketch
- 2: Once sketch done, I create the game project in C3.
- 3: Then, I create placeholders to check what resolutions the assets must be.
Easy, when the game passed all QA tests with success after all the features + assets + coding are done.
"Glocktopus Attack" has police cars supposed to pursuit the player when on sight. However, the internal pathfinding behaviour of Construct 3 was so broken for this game specifically that I had to make my own pathfinding with a lot of statements.
in a hotel room
on my laptop
looked up to find the most suspicious looking lamp ever
I added a goal on my Kofi to cover future fees for my planned games ^^
When you wake up at 3am and you remember that embarrassing thing you did in school when you were 13
While I am in a train, why not drawing your OC in front of me for some companies? :3
"I had a stroke reading that"
I know its been a while, but here is a small video a did based on something someone by the name "matt rose" did











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