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#Devruary

As I've posted yesterday, the feature to raise current blocks in Fire Leaf Water was buggy. I had to code new code to replace that cause the old one can't be salvaged.

#Devruary

My biggest dev mistake is attempting making narrative based game during game jam. I am not fan of that type of games so it failed.

#Devruary

I declare my games ready to ship based on these requirements:

Happy Valentine day!!!

#Devruary

Krago's dual arm feature took more time and effort to work on. I thought I could just copy some files and edit some lines but turns out there were more scripts which need to be adjusted as well.